Archive for the ‘Filled’ Category

Senior Systems Administrator

Red 5 - Thursday, 1 April 2010 10:26

POSITION FILLED

What’s it all about

You are a highly motivated Linux and Windows guru who is just as much at home working on remote servers as you are fixing a Windows desktop. You love trying out new technologies and putting those technologies into practice in a production environment. You are comfortable working with artists, developers and executives alike in order to make sure projects stay on track and any technical problems are resolved.

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Senior Level Designer

Red 5 - Sunday, 28 February 2010 09:40

POSITION FILLED

What’s It All About

You love designing spaces for groups of players to strut their stuff. You live for the hoots and hollers that erupt during a gameplay test based on the levels your team has created. You also love coaching and developing new talent, driving their creativity to create compelling multiplayer competition. You have a strong sense of level flow, balance and timing, but you also have an artistic side, and are comfortable working with artists to ensure your levels are as breathtakingly beautiful as they are fun to play.

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Senior Network/Server Programmer

Red 5 - Sunday, 28 February 2010 09:38

POSITION FILLED

What’s It All About

You are driven to solve difficult architectural challenges in the design and implementation of server clusters and client/server game programming. You enjoy figuring out how to get the most out of multi processor servers and limited bandwidth to support great online gameplay. You are comfortable with complicated multi-threaded environments and asynchronous network code and understand the complexities of highly scalable server architectures.

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Senior Animator

Red 5 - Sunday, 28 February 2010 09:12

POSITION FILLED

What’s It All About

You breathe life into the worlds we create. Whether you’re animating a character with two legs or six legs, you make their movements believable and memorable. From the smallest, nuanced gesture to all-out action, your understanding of weight and timing transcends the 2D confines of an animation program, making the player truly connect with their characters and the enemies they fight.

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Technical Artist

Red 5 - Sunday, 28 February 2010 07:51

POSITION FILLED

What’s It All About

As a technical artist, you live in the world between code and color. You love to figure out how to make a graphics engine sit up and beg, rendering visual effects that inspire and motivate players. You are equally comfortable whipping up a MaxScript or MEL script, as you are jumping into HLSL to tweak a shader.

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