Archive for the ‘Jobs’ Category

Senior PHP Web & Database Developer

Red 5 - Monday, 21 June 2010 06:30

What’s It All About

You love programming useful web applications to enhance the gamer’s experience, and finding ways to get the most performance out of databases. Your work extends the game into the real world, and lets gamers interact with the game remotely from any web enabled device. You enjoy building communities online, and finding ways to make game data interesting and useful. You also deeply enjoy the challenge of scaling web and database functionality to handle millions of gamers, using smart programming, exploring the latest open source tools and languages, and a critical eye for performance.

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FX Animator

Red 5 - Monday, 7 June 2010 02:31

What’s It All About

You are a talented artist that enjoys the challenges of expressing abstract ideas through the animation and creation of visual effects. You enjoy tweaking particle generators and designing new ways to make something explode or burn or making waves crash on the shore. You have experience working with organic and mechanical effects and are able to represent a magic missile as easily as an exploding grenade.

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Senior Game Designer

Red 5 - Sunday, 28 February 2010 09:41

What’s It All About

You can’t get enough of playing and designing multiplayer, competitive shooters. You are almost always at the top of the ranks and have a deep understanding of what makes for fun and competitive gameplay. But you also are able to identify with the needs of casual gamers, recognizing the activities, hooks and helpful UI and feedback elements that will draw more players into your game.

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Senior Network Gameplay Programmer

Red 5 - Sunday, 28 February 2010 09:38

What’s It All About

You look at massively multiplayer online games as a collection of systems and code. You love watching players encounter the new features and systems you’ve written, allowing them to interact with the world and perhaps even create new things within it. Item creation, guild systems, spells and abilities—anything the players can interact with is in your purview.

During the design process you’re all about prototyping game systems, and both before and after release you want to make sure the logic on the server that governs these systems is sound. Building upon the fundamental server architecture, you and the other gameplay programmers code the systems players will utilize over and over again.

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Senior Tools Programmer

Red 5 - Sunday, 28 February 2010 09:37

What’s It All About

Your work makes a game overflowing with awesome content possible. Excellent tools double or triple the productivity of each designer and artist, and make the impossible, possible. You believe tools shouldn’t be “rough around the edges”; they should be polished, well thought-out, and most of all, FUN to use. If the tools you create don’t match the highest standards, how can the games you design?

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